Many of the earliest models shipped with some kind of flight simulator. The virtual world of work simulators is a decades-old field that can be traced to the rise of the personal computer. Understanding their motivation shows something about the evolving appeal of video games and how art imitating life can offer its own form of escapism, even in a virtual 9 to 5. It may seem counterintuitive, but there's a growing demand for games that recreate strenuous real-world work. Video games tend to offer escapism by exploring the unimaginable they allow gamers to tune out for a few hours by getting in the shoes of super-soldiers, the spurred boots of western rustlers or even stray household pets while living out their stories across sci-fi dystopias, vast fantasy worlds or the deep expanses of space.īut for some gamers, the escapism they're looking for is a bit more grounded - something that resembles a miniature economy of people performing jobs and being financially rewarded by their audience, which can total tens of thousands of viewers.
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